Thursday, December 23, 2010

The eve of Christmas Eve

So it took me a lot of extra work, but I was able to make my own rigs to use in this month's competition. They're kind of strange and awkward looking, but they're my own and they work. Mostly... Some of the facial blend shapes I'm finding out now haven't translated so well. The arm IK doesn't work, but they have FK set up also. The Character Rigging for Production tutorial I went through seemed to be a bit excessive, I'll probably try to simplify it for next month.

So the actual animation for this month is coming along, finally. I probably wont finish it until the last possible moment. But at least I'll have something to submit. I'm not expecting a better rating than I got last month, though. With the Dominance War challenge delays and my repeated failures with fluid systems and pre-built rigs, I'm way behind my deadline goals. Hopefully January will be more fruitful.

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