I'm running through a tutorial from my 3D World magazine a couple years late. It used ZBrush, so at the time I just kind of ignored it. But now that I'm getting more comfortable with the ZBrush interface, I think this will be a really great project for me.
It runs through the entire pipeline. Modeling, Detailing, Texturing, Rigging, Animating, and Rendering. It will take a while, maybe 3 weeks. But I think it's do-able and will get me a finished and animated project. After this, hopefully I can get the time down to 2 weeks. Maybe even a week for small models.
I haven't done rigging and animating in a long time, and the last time I started texturing something I gave up halfway through... This will be a true test for me. If I can't finish this, I probably shouldn't continue pursuing a career as a 3D Artist.
I'll post an image when I'm done with the modeling portion.
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